Applications Of Virtual Reality To Computer-aided Building Design
Price
Free (open access)
Volume
5
Pages
6
Published
1993
Size
560 kb
Paper DOI
10.2495/VID930151
Copyright
WIT Press
Author(s)
C. Bridgewater & M. Griffin
Abstract
Applications of virtual reality to computer-aided building design C. Bridgewater," M. Griffin* "Dept. of Civil Engineering, Imperial College, London, UK **Dept. of Cybernetics, University of Reading, UK 1. Introduction In this paper, the problems associated with building design and generation within a virtual world environment will be discussed. In this paper the term 'Virtual Reality' has been reduced to 'VR' for the sake of brevity. The field of VR is relatively new in nature and proposes some unique opportunities in building design. The object of this paper is to discuss the problems and the potential solutions to them. Specific reference to the authors' own VR and building design systems will be made. 1.1 General Discussion The field of Virtual Reality has recently developed out of experience gained in the fields of computer graphics and human/computer interaction. The basic concept is the "immersion" of an operator in a synthetic world, such that sensory i
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