WIT Press


Applications Of Virtual Reality To Computer-aided Building Design

Price

Free (open access)

Volume

5

Pages

6

Published

1993

Size

560 kb

Paper DOI

10.2495/VID930151

Copyright

WIT Press

Author(s)

C. Bridgewater & M. Griffin

Abstract

Applications of virtual reality to computer-aided building design C. Bridgewater," M. Griffin* "Dept. of Civil Engineering, Imperial College, London, UK **Dept. of Cybernetics, University of Reading, UK 1. Introduction In this paper, the problems associated with building design and generation within a virtual world environment will be discussed. In this paper the term 'Virtual Reality' has been reduced to 'VR' for the sake of brevity. The field of VR is relatively new in nature and proposes some unique opportunities in building design. The object of this paper is to discuss the problems and the potential solutions to them. Specific reference to the authors' own VR and building design systems will be made. 1.1 General Discussion The field of Virtual Reality has recently developed out of experience gained in the fields of computer graphics and human/computer interaction. The basic concept is the "immersion" of an operator in a synthetic world, such that sensory i

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