Differentiating Computer-related Addictions And High Engagement
Price
Free (open access)
Volume
31
Pages
10
Published
2004
Size
398 kb
Paper DOI
10.2495/CI040071
Copyright
WIT Press
Author(s)
J.P. Charlton & I.D.W. Danforth
Abstract
This paper discusses the difference between computing-related addictions and high engagement in computing activities. The results of two studies are reviewed, one involving factor analysis of paper questionnaire items concerning computing in general, and one involving web-based questionnaire items concerning a Massively Multiplayer Online Role-Playing Game. Across both data sets, it is shown that items tapping euphoria, cognitive salience and tolerance appear to indicate high engagement (a high degree of non-pathological involvement) rather than addiction. It is therefore suggested that these criteria, which have been used to classify pathological gambling behaviours, should not be adapted for use in classifying pathological computing behaviours, as has sometimes been done. It is argued that, while thoughts and behaviours surrounding com
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