SpaceCustomiser: InterActive
Price
Free (open access)
Transaction
Volume
90
Pages
7
Published
2006
Size
1,316 kb
Paper DOI
10.2495/DARC060031
Copyright
WIT Press
Author(s)
H. Bier, K. de Bodt & J. Galle
Abstract
SpaceCustomiser is an ongoing research focusing on the development of digital methodologies and tools for designs based on non-Euclidean geometries. This paper describes SpaceCustomiser: InterActive, which deals with the development of digital design strategies based on non-Euclidean geometries, whereas the body in movement generates interactively architectural SPACE. The input – movement – is being electronically processed in such a way that the output represents a continuous, real-time modification of the space. For this purpose an on-site-built InterFace employing sensor/actuator technology enables translation of the recorded movement into spatial configurations. The InterAction between the body and the architectural space gives insight into how the human body shapes space. Keywords: interactive prototype, interactive architecture, graphical programming, movement tracking, non-Euclidean geometries. 1 Content The interactive processes in the SpaceCustomiser: InterActive project are controlled with software developed by K. de Bodt and J. Galle in Max/MSP, which is a graphical programming environment to create software using a visual toolkit of objects. The basic environment that includes MIDI, control, user interface, and timing objects is called Max. On top of Max are built object sets
Keywords
interactive prototype, interactive architecture, graphical programming, movement tracking, non-Euclidean geometries.